Week 10: Amphibious
Warfare
I.
II.
History
A. Firsts
1.
1776 – 1st
2.
1898 – 1st amphib assault to
secure an advanced naval base (
B. Major
Earl H. Ellis
1.
Pre-WWI: Predicted war with
2.
1913 – directed attention to the possibility
of a Pacific conflict
3.
Said US would have to project its fleet
across the Pacific
C. Amphibious
Warfare Doctrine
1.
1930s – began doctrine development
2.
WWII (Pre-US involvement) – USMC set up
amphib warfare doctrine
a.
Well established and tested by
3.
Concept: battleships and aircraft would lay
down large volume of fire before Marines landed
D. World
War II Noted Amphibious Assaults
1.
a.
Naval Gunfire Support (NGS) stopped before
Marines were ashore due to poor communications, smoke, and coral dust
·
Japanese were able to regroup and mount
fierce resistance
·
Three days later, “Bloody Tarawa” was secured
2.
a.
21,000 Japanese defenders with trenches,
blockhouses, tunnels, and 1,500 pillboxes
b.
1st Day: 2,400 USMC casualties
(600 dead)
c.
4th Day:
·
US: 6,800 dead; 18,000 wounded
·
d.
26 Medals of Honor (12 posthumously)
e.
Fleet ADM Nimitz on
E. Korean
War – “last great amphibious assault” –
F. Recent
Amphibious Assaults
1.
Desert Storm (USMC off
2.
Operation Iraqi Freedom
G. Currently
one of USMC’s Primary Missions: Amphibious Assault
III.
A. Demonstration
1.
Show of force with partial ship-to-shore
movement
2.
Deceives enemy into believing a landing is
occurring
3.
Causes enemy to obey US requests
B. Raid – swift attack with a
planned withdrawal to:
1.
Inflict damage 2.
Create a diversion 3. Deception operations
4. Destroy intelligence gathering capabilities 5.
Capture and/or evacuate individuals and/or material
C. Assault – establish a force
on potentially hostile land (principle operation type)
D. Withdrawal – extraction of
forces by sea from a potentially hostile shore due to operation termination or
unit redeployment
1.
Note: raid withdrawal is predetermined;
amphibious withdrawal is based on situation and tactical / strategic concerns
IV.
Tactical
Terms
A. Phases
of Amphibious Warfare (P.E.R.M.A.)
1.
Planning
– Effective logistics and combat service support are essential to success …
planning including the following considerations:
·
Assembly and embarkation of personnel and
material
·
Enemy’s strength
·
Climate, terrain
·
Communications capabilities
·
Supply lines length
·
Target dates
2.
Embarkation
– Forces, equipment, and supplies loaded onto ships
3.
Rehearsal
– helps ensure operation will run smoothly; if possible, practiced with a
full-scale LF (Landing Force). Purpose is
to test:
a.
Communications
b.
Adequacy and timing of operations
c.
Combat readiness of forces
d.
Command’s familiarity with the plans
4.
Movement
– Amphib Task Force (ATF) moves to Amphib Objective Area (AOA) using deceptive
measures to confuse the enemy
a.
Deceptive Measures: force dispersion,
separate routes, radio silence, electronic deception
b.
ATF protected by battle group including:
·
P-3C Orion (long-range, land-based),
submarines – scout far ahead of the carrier group
·
S-3 Viking, SH-60B Seahawk from CVN and ships
– USW
·
E-2C Hawkeye – long-range radar detection
·
F-14 Tomcat, F/A-18 (Super) Hornet – AAW
(anti-aircraft warfare)
5.
Assault
– begins when sufficient elements are capable of beginning ship-to-shore
movements … encompasses the following:
a.
Ship-to-shore movement
b.
Supporting arms (NGS, TACAIR, Cruise
Missiles) and logistics / combat service support
c.
Preparation of landing area by supporting
arms
d.
Assault landing – seize beachhead and other
objectives
e.
Remaining elements landed – after assault
landing is complete via:
·
CH-46 Sea Knights, CH-53 Sea Stallion from
LHAs
·
AAVs from LSDs
·
Close Air Support from AV-8B Harrier (VSTOL capable
[Vertical Short Takeoff and Landing])
·
LCACs bring M1-A1 Abrams tanks and 155mm
howitzer artillery.
B. Adjacent
Operations
1.
Pre-Assault – recon, minesweeping, naval
gunfire, air strikes, underwater demolition, obstacle removal in objective area
in order to:
a.
Isolate objective area
b.
Prepare objective area
c.
Intel on enemy positions
2.
Subsidiary Landings – landings outside main
area before or after main landing in order to:
a.
Capture a position for the main landing
b.
Capture an area to protect the main landing
c.
Deceive enemy into hostile reaction to favor
the main landing
3.
Supporting Operations
a.
Assist in air, ground, and/or naval supremacy
b.
Unconventional operations (inc psychological ops)
V.
Platforms
– (note: this includes the platforms for week 10 listed in the
pro book table of contents, the platforms heading, and the weapons heading)
|
Platform |
AAAV |
AAV-7 |
LCAC0 |
|
Name |
Advanced Amphib Assault Vehicle |
Amphibious Assault Vehicle |
Landing Craft Air Cushion |
|
Manufacturer |
General Dynamics |
FMC Corp |
Lockheed |
|
# of troops |
18 |
21 |
24 |
|
|
Same as AAV-7 Armored protection |
Ship-to-shore movement and then carries troops to
inland objects |
Same as AAV-7 Faster than LCUs or LCMs (Landing Craft,
Mechanized) |
|
Crew |
3: Driver, Gunner, Commander |
3: Driver, Gunner, Commander |
5 |
|
Speed |
23-29mph water; 20-30mph land |
Cruise: 6mph water; 25mph land Max: 8mph water, 45mph land |
40 knots |
|
Range |
65mi water, 300mi land |
42mi water, 300mi land |
200mi @ 40knots; 300mi @ 35knots |
|
Armament (1 = Primary) |
1: Buchmaster II 30mm Cannon 2: M240 7.62mm machine gun |
1: HBM2 .50 caliber machine gun 2: Mk19 40mm machine gun |
2 x 12.7mm machine guns |
060-75 ton payload … heavy payloads and high
speeds … can access 70% of beaches vs. 15% LCUs, LCMs reach
|
Platform |
LHD-1 |
LHA-1 |
LSD-41 |
LSD-49 |
LPD-44 |
LPD-17 |
|
Name |
Wasp1 |
Tarawa1 |
Whidbey Island2 |
Harpers Ferry2 |
Austin3 |
San Antonio3 |
|
Manufacturer |
Litton Industries |
* |
Avondale |
Avondale |
Lockheed |
Avondale |
|
|
Land / sustain USMC by sea / air |
* |
Support amphib warfare |
Support amphib warfare; can be amphib
primary control ship |
Transport and land marines |
Transport and land marines |
|
Aircraft |
6 x AV-8B Harriers 4 x CH-53E Super Stallions 4 x AH-1W Super Cobra 2 x UH-1N Huey |
* plus: 12 x CH-46 Sea Knights |
Landing
Area Only |
Landing Area Only |
6 x CH-46 |
6 x CH-46 |
|
Landing
Craft |
3xLCAC or 2xLCU |
1xLCAC or 2xLCU |
4 x LCAC |
2 x LCAC or 1xLCU |
1 x LCAC or 1xLCU |
2 x LCAC |
|
USMC Detachment |
1700 (an entire MEU) |
* |
630 |
400 |
900 |
600 |
|
Crew (officers, enlisted) |
62 / 1084 |
58 / 1000 |
21 / 299 |
21 / 312 |
28 / 374 |
24 / 396 |
|
Speed
(knots) |
24 |
24 |
22 |
22 |
21 |
22 cruise, 25 max |
|
Other (big pro
book) |
LHD is an improved version of LHA |
Has six abilities
** |
|
|
|
Newest LPD |
Information from Plebe Summer Pro Ref Manual or
Fall 2003 Pro Manual (unless otherwise indicated) || From fas.org ||
LCU = Landing Craft, Utility
|| * Same as LHD-1
1Class Amphib Assault Ship 2Class
Dock Landing Ships 3Class Amphib Transport Dock 4Book
has a typo – It is LPD-4 not LPD-7
**1)
Flagship … 2) CV [35 aircraft; up to ten helos on deck
at once] … 3) AAV Launcher … 4)
Hospital Ship … 5) Command & Control (C4I) Ship … 6)
Assault Provisions Carrier***
***(supply forces with fuel, ammo, food)